5/03/2011

New patch is live

The patch announced yesterday is now live. It's mainly a bugfix patch, but there is a new feayture as well: As a medic or assault, you'll get a symbol on your HUD showing the exact position of another soldier in need of medic or ammuniton support. The full changelog:

• Reduced grenade damage vs. tanks and jeeps slightly
• Removed the ability cool down on smoke grenade and making them behave like normal grenades
• Fixed the sniper trail effect so that it no longer looks like it has ‘double lines’
• Fixed a bug in the HUD that would cause it to display the wrong number of flags.
• Fixed a problem with the shotgun reloads to allow for better sync of animation and sound
• Fixed some light map problems on Oman
• Fixed some light map problems on Karkand
• Fixed a problem with the Skydome on Sharqi
• Tweaked culling on some objects to allow for a less ‘popping’
• Improved support for Gamepads. They now have proper deadzones
• Motion Sensors have their ‘ping’ sound again
• Minor impact effect fixes on wrecks
• Several server improvements
• Fixed visual mismatch of statistics for the Veteran’s weapons
• Fixed a bug where repair speed on carriers/helipads was inconsistent
• Fixed a problem with the TOW warning systems in vehicles
• Removed some misplaced objects on Karkand
• Adjusted iron sights on some weapons
• Added player HUD icons for when a player requests ammo and medic. This is only seen by the respective classes (Medic and Assault) 

1 comment:

  1. • Improved support for Gamepads. They now have proper deadzones

    which broke just about every joystick already in use

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